Starbound Dev Universe
Building Steady Stars in public with Codex and Godot.
Near-daily technical narrative from the build: commit history translated into process notes, Godot proof, Codex workflow, and the parts that broke before they worked.

Building the Blog Machine With Astro and TypeScript
The devlog system now has a practical publishing loop: TypeScript reads safe commit history, Astro renders posts and RSS, and every public entry gets reviewed media instead of raw agent output.

Codex + Godot: Turning Steady Stars Into a Playable Farm Baseline
The Steady Stars build moved from asset recovery into a real first-farm baseline: Godot-native LimeZu resources, semantic prefabs, repaired UI, guarded action clips, and screenshot proof that the farm loop is visible.

The Cursor That Made Farming Legible
The P1.1 and P1.2 pass made farming easier to read: a target-cell cursor, a living HUD, and tests that check the player can see where a tool action will land.

Studying Stardew Without Copying It
The Stardew parity work turned reference study into a design checklist for Steady Stars: density, readability, HUD hierarchy, farm verbs, and first-day affordances without copying another game's surface.

The Asset Kit Reality Check
The kit survey made one thing clear: asset packs can accelerate Steady Stars, but they do not solve composition, interaction timing, animation coverage, or the emotional read of the first farm.

Why I Built a Screenshot Review Server
The review server exists because Steady Stars cannot be evaluated from green tests alone. The build needs screenshots, galleries, and repeatable visual evidence for every player-facing claim.

The World Rebuild Arc
The World Rebuild and Parity Road work turned a messy backlog into staged architecture: first-farm readability, Godot scene composition, visual gates, and later expansion only after the core promise lands.

The devlog system gets a real home
The Starbound build-in-public track now has an Astro-backed home for Codex + Godot process notes, approved media, RSS, and near-daily technical narrative.